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    Image Marker Pre-Process

    Note

    Support: Android / iOS / Windows

    Note: Image Marker Pre-Process is only supported on the Windows platform. The OSX platform is not supported yet, but building iOS app works OK.


    Part 1. Introduction

    In order to solve the problem of long initial time for large amount of image markers, we have a new tool for image marker pre-process.

    This tool is for pre-processing the image marker to generating a file with suffix name ".bin".

    Part 2. Process Guideline

    Expand the folder [ Assets ] -> [ StreamingAssets ], and select the marker file you want to do the pre-process.

    1

    Click the [ VoidAR ] -> [ MarkerBuild ] from top menu.

    2

    After processing, there is a (.bin)file generated with same name in the same directory.

    When you build your project, you can just keep the bin files and delete those original JPG files.

    3

    Note

    To delete the original JPG file will not affect the recognition and tracking, but you just cannot display it in some versions of the Unity editor.

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